SamSuka
prostochel2002

prostochel2002

boosty


prostochel2002 activity

Progress Report 33

Progress Report 32

Progress Report 31

Progress Report 31


EN:
Greetings. It's me.
This week I don't have much new to share, since I was focused on the work I said I'd be doing in the previous Progress Report - mostly...

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Progress Report 30

EN:
Greetings. It's me.
This week, I've basically been doing the same work I did last week for Aster, but this time for Hero. Creating tree visuals, designing passives, and experimenting with different effec...

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Progress Report 29

Progress Report 28

EN:
Greetings. It's me.
I'll be honest, I would rather not post this week, since I was very busy with real life stuff. As often happens, a lot of things came up at once and needed my attention. The only reas...

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Progress Report 27

Progress Report 26

EN:
Greetings. It's me.
This week, I've been working on what I said I would: the camping mechanic, remaking some 1.0 animations, and fixing older systems like dialogue and shops so they can be used more univ...

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Progress Report 25

EN:
Greetings. It's me.
This week, I've been working on weapon upgrades (figuring out what kind of system works best and doing some testing), remaking the choppy slap/grab cheeks animations (I'll also redo t...

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Progress Report 24

EN:
Greetings. It's me.
Thank you for all the ideas you shared under the last progress report! A lot of them really got me thinking.
This week, I've been gather...

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(Public Game Update) prototype-rev-1.4c

Progress Report 23

EN:
Greetings. It's me.
This week I've been working on a small 1.4c bugfix update, which I'm releasing now for T2 subscribers (and making public tomorrow). Huge thanks to everyone who reported bugs - ...

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1.4A -> 1.4B VEILED CHANGELOG

EN:
Still not a proper 1.4, but we're getting close.
This version (or its bugfix) will become public in a week!
- 5 new animations (no penetration)
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Progress Report 22

EN:
Greetings. It's me.
Sorry, gentlemen, no game update today. I need a bit more time. So, slightly later!
I don't want to repeat myself, but it's totally unde...

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Progress Report 21

CAUTION

DON’T BUY ACCESS.
YOU BUY = I DIE
The update is way too broken - think pre-early-access, pre-alpha, pre-CBT, pre-prototype.
I'm not joking and I'm not gatekeeping (okay, MAYBE...

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≤ June 15

EN:
Greetings. It's me.
The game will be updated within a week (on or before June 15). It's likely I won't be able to finish everything I originally announced for 1.4, but I can't delay it any further...

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Progress Report 20

EN:
Greetings. It's me.
No game update today...
This week, I’ve been working on the town backend I completely forgot to implement properly, as well as some ar...

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Progress Report 19

EN:
Greetings. It's me.
First of all, thank you for all the kind and supportive comments - they really mean a lot and help keep me going. I’m still on track for the ETA I mentioned earlier, and progress co...

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Progress Report 18

EN:
Greetings. It’s me.
Work is still focused on the upcoming update: progressing progress, polishing new things, adjusting old content, and fixing remaining bugs.
The big tasks left...

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Progress Report 17

EN:
Greetings. It's me.
Still stuck in that mysterious zone where things get done but can’t quite be shown or released yet. Progress is being made - I promise! I've been working through a fair number of bu...

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Progress Report 16

Progress Report 15

Progress Report 15

Dialogue window design definitely not inspired by anything...
Дизайн диалогового окошка, разумеется, не вдохновленный ничем...
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Progress Report 14

EN:
Greetings. It's me.
This week I've been working mostly on the backend code for the Town and refactoring the dialogue system.
Everything is moving forward st...

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Progress Report 13

Progress Report 12

Progress Report 11

Progress Report 10

Progress Report 10

Progress Report 10

Same scene, different angles
Одна сцена, но с разных ракурсов
EN:
Greeting. It's m...

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Progress Report 9

Progress Report 9

Progress Report 9

Monster Art by Hasselnut – https://linktr.ee/hassel_nut
EN:
...

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(Public Game Update) prototype-rev-1.3